POCKET-SIZE DISTRACTIONS
That tiny screen
has plans for you.
Turn an M5StickC Plus into a little game machine. Plug it in, load Bitty, and bring your own cartridges.
Get it on your Stick ↓USB only. No Wi-Fi setup. No desktop app.
01 / FIRST TIME HERE?
Plug in. Put Bitty on it.
Use a data-capable USB cable and a desktop browser with Web Serial. Check the model printed on your case before installing.
This build supports the original M5StickC Plus, ESP32, 4 MB. Plus2, StickC, Core and S3 boards need their own tested builds.
Install Bitty
Development preview. The new USB library is awaiting its first complete hardware installation and transfer check. Read the release status before installing.
First installation may erase the device. Routine app updates can preserve the library. Close the USB library connection before using the installer.
Recovery and USB help ↗02 / MAKE ROOM FOR A FAVORITE
Your Stick. Your library.
Cartridges go from this browser to your M5 over USB. The site never uploads your files.
Not connected. Connecting ends the current run and opens the USB library.
Removing a cartridge recovers its storage space. Built-in game engines are part of the firmware. Add or remove those through a firmware build. Native code is not installed through the cartridge uploader.
03 / WHAT SHOULD THIS THING DO NEXT?
Some ideas deserve
a very small screen.
Suggest a game or app. Tell us what makes it fun, how it could use the buttons or tilt, and what source or user-supplied files it would need.
Request a port ↗Join Studio Upgrade ↗Please keep commercial game files out of GitHub and Discord. Link to lawful source projects, reference videos and import instructions.
Keep the tiny ideas coming.
If Bitty made you smile, a GitHub star helps you find it again and shows interest in the project.
Star Bitty on GitHub ↗You can also support future builds with a one-time or monthly GitHub sponsorship.
Support the builds ↗The little bits
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